local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L1_1.x = -125.1
L1_1.z = -200.1
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 357.1
L1_1.z = 357.1
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 14.968
L1_1.y = 40.0
L1_1.z = 30.536
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 180.0
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = -25.37537
L1_1 = {}
L1_1.x = -125.1
L1_1.z = -200.1
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 50051
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -125.1
L2_1.z = -200.1
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 231.9
L2_1.z = 156.9
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
dummy_points = L0_1
L0_1 = {}
routes_config = L0_1
